package Server.ServerCore.Model.vo;



/**
 * @author :石头哥哥<br/>
 *         Project:21Server
 *         Date: 13-4-1
 *         Time: 下午5:47
 *
 *      赔率：Blackjack(2张牌组合21点)：2.5 ；21点及其他点数赢：2 ；保险：3 ;
 *
 *
 */
public class CardResultStatusVO extends VO{

    private double ChipsPoints=0;//牌桌筹码数（验证）

    private int points=0;//玩家牌 点数

    private byte Double=0;//1:加倍

    private boolean isspush=false;//是否分牌
    private double doubleChips=0;//保险筹码数


    private byte Insurance=0;//玩家是否保险：0：保险 1：没有保险 （倍率：2：1）


    private byte bust=2;//玩家是否爆牌:1：爆牌 2：没有爆牌，爆牌停止补牌  0:是 1：否

    private byte isWin=0;//是否赢 0:是 1：否

    private byte ispush=0;//打和 0:是 1：否

    private byte isBlackJack=0;//是否黑杰克（倍率：1.5：1）0:是 1：否

    private byte is21=0;//是否21（倍率：1：1） 0:是 1：否

    private boolean isBanker=false;//是否是庄家
    public boolean isIsspush() {
        return isspush;
    }

    public void setIsspush(boolean isspush) {
        this.isspush = isspush;
    }


    public double getDoubleChips() {
        return doubleChips;
    }

    public void setDoubleChips(double doubleChips) {
        this.doubleChips = doubleChips;
    }

    public double getChipsPoints() {
        return ChipsPoints;
    }

    public void setChipsPoints(double chipsPoints) {
        ChipsPoints = chipsPoints;
    }




    public byte getDouble() {
        return Double;
    }

    public void setDouble(byte aDouble) {
        Double = aDouble;
    }

    public boolean isBanker() {
        return isBanker;
    }

    public void setBanker(boolean banker) {
        isBanker = banker;
    }



    public int getPoints() {
        return points;
    }

    public void setPoints(int points) {
        this.points = points;
    }



    public byte getInsurance() {
        return Insurance;
    }

    public void setInsurance(byte insurance) {
        Insurance = insurance;
    }

    public byte getBust() {
        return bust;
    }

    public void setBust(byte bust) {
        this.bust = bust;
    }

    public byte getWin() {
        return isWin;
    }

    public void setWin(byte win) {
        isWin = win;
    }

    public byte getIspush() {
        return ispush;
    }

    public void setIspush(byte ispush) {
        this.ispush = ispush;
    }

    public byte getBlackJack() {
        return isBlackJack;
    }

    public void setBlackJack(byte blackJack) {
        isBlackJack = blackJack;
    }

    public byte getIs21() {
        return is21;
    }

    public void setIs21(byte is21) {
        this.is21 = is21;
    }

}
